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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 6:11 am 

Joined: 2011-Jan-03 4:23 pm
Age: Drake
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(Legendary Ooze? This has Rosewater's fingerprints all over it.)

Since I appreciate the tutors-are-counter-to-Commander's-spirit view, I still prefer Zegana Mk. II. On the other hand, I have to wonder if Sultai Elves & Co. is going to become A Thing in Standard, and/or even Modern.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 9:11 am 

Joined: 2008-Nov-30 12:36 pm
Age: Elder Dragon
Oh gods! I've played just enough Yisan to know Vannifar is going to be a problem. Not ready to go all Chicken Little just yet, but what is basically a Yisan deck + Blue cards is, at the very least, going to achieve house-ban status in a LOT of groups. Imma have to build her quick before my group figures out how disgusting she is. ;)

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 9:20 am 

Joined: 2010-Dec-14 4:04 pm
Age: Dragon
Location: Boston, MA
Y
thaumaturge wrote:
Oh gods! I've played just enough Yisan to know Vannifar is going to be a problem. Not ready to go all Chicken Little just yet, but what is basically a Yisan deck + Blue cards is, at the very least, going to achieve house-ban status in a LOT of groups. Imma have to build her quick before my group figures out how disgusting she is. ;)


Yeah someone in my group already figured out a pretty gross combo with her (Intruder Alarm).

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 10:22 am 

Joined: 2011-Apr-15 12:02 pm
Age: Drake
so like, assuming i'm not terrible at magic:
pestermite -> breaching hippocamp ->chakram retriever->(cast something)->great oak guardian-> um... palinchron?

There's several pestermite analogues, and just like seeker of skybreak kind of dudes that'll make it easier.

I didn't see anything at cmc 2 to start it off but still

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 12:25 pm 
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Joined: 2012-Nov-27 4:39 pm
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Coco wrote:
Yeah someone in my group already figured out a pretty gross combo with her (Intruder Alarm).

Intruder Alarm seems like a problem. A problem I have multiple copies of before the price shoots up further. But it does make me wonder if Vannifar's designers, etc. considered Intruder Alarm.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 1:23 pm 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
Well, Vannifar + Intruder Alarm is certainly an engine... what do you do with it?

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 1:31 pm 
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Joined: 2012-Sep-19 1:30 pm
Age: Elder Dragon
Sid the Chicken wrote:
Well, Vannifar + Intruder Alarm is certainly an engine... what do you do with it?
With token generators + a good spread of mana costs, you put almost every creature in your deck into play in a single turn. With Eldrazi titans (or other graveyard shufflers) it's even easier, plus you can loop CITP/leaves play effects on any creature you have that way.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-03 2:36 pm 
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Joined: 2010-Dec-10 12:16 pm
Age: Elder Dragon
Willbender wrote:
Sid the Chicken wrote:
Well, Vannifar + Intruder Alarm is certainly an engine... what do you do with it?
With token generators + a good spread of mana costs, you put almost every creature in your deck into play in a single turn. With Eldrazi titans (or other graveyard shufflers) it's even easier, plus you can loop CITP/leaves play effects on any creature you have that way.


You don't even need a titan, something like Junktroller gets the job done since you already have intruder alarm.

With mana dorks, you can probably get to infinite (or nearly so - IoNS) mana. Something like Spike Tiller or Genju of the Cedars/Falls can repeatedly turn lands into creatures for your "0 CMC +1" chain-starter (as long as at least one creature in the chain is always searching lands ETB). Add in a Triskelion type and you now have IoNS damage. I'm sure there's more... just brainstorming.

Of course, intruder alarm already does most of that without the shiny new legend (e.g. Intruder Alarm, Shrieking drake and two+ mana dorks as long as one makes U).

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 3:12 am 
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Joined: 2012-Dec-03 3:16 am
Age: Elder Dragon
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... gotta say I was a little disappointed with this one. I feel this could have had flying or been a 3/3 or something, I mean look at Nightveil Predator or Crackling Drake... Conclave Cavalier is decent in draft, but meh.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 3:33 am 

Joined: 2011-Jan-03 4:23 pm
Age: Drake
Keep in mind that she’s a wizard. She can be reset with Riptide Laboratory.

The seeming caution is probably best explained by a view that Mystic Snake is still on-metric. Just making the casting cost a little pickier may not have warranted that much of an upgrade to them.


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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 8:43 am 

Joined: 2008-Nov-30 12:36 pm
Age: Elder Dragon
Not just a wizard, but a lizard wizard, which is worth about a million awesome points.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 4:40 pm 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
Willbender wrote:
Sid the Chicken wrote:
Well, Vannifar + Intruder Alarm is certainly an engine... what do you do with it?
With token generators + a good spread of mana costs, you put almost every creature in your deck into play in a single turn. With Eldrazi titans (or other graveyard shufflers) it's even easier, plus you can loop CITP/leaves play effects on any creature you have that way.

Token generators seem largely irrelevant, unless you have a lot of 1-drops you want to fetch.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 5:07 pm 
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Joined: 2012-Feb-07 4:15 pm
Age: Elder Dragon
UG seems to have this weird pattern of making generals that are basically staple cards on a stick. A semi-global Coastal Piracy, Soul's Majesty, Explosive Vegetation, and now Birthing Pod.


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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 5:45 pm 
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Joined: 2012-Sep-19 1:30 pm
Age: Elder Dragon
Sid the Chicken wrote:
Willbender wrote:
Sid the Chicken wrote:
Well, Vannifar + Intruder Alarm is certainly an engine... what do you do with it?
With token generators + a good spread of mana costs, you put almost every creature in your deck into play in a single turn. With Eldrazi titans (or other graveyard shufflers) it's even easier, plus you can loop CITP/leaves play effects on any creature you have that way.
Token generators seem largely irrelevant, unless you have a lot of 1-drops you want to fetch.

The token generators are so you can restart the chain. If you simply go 1 -> 2 -> 3, etc. you eventually hit top end and have nothing left to get. The token generator creatures are so you go 1 -> 2 -> 3+0 -> 4+1 ... it lets you start pulling multiple cards out of the deck off a single starter. Without token generating creatures you never have more creatures than you started with. With token gen you can eventually have everything in your deck in play at once.

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 Post subject: Re: Ravnica Allegiance
AgePosted: 2019-Jan-04 10:33 pm 
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:shock:
I know it'll probably make the player who casts it a target, but I look forward to trying this out.

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