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 Post subject: New Cards that Force Interaction
AgePosted: 2019-Sep-09 12:17 pm 
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Joined: 2012-Sep-16 3:17 am
Age: Elder Dragon
I'm trying to find cards that force interactions, ones that aren't completely one-sided and really have an interesting ability in multi-player games. Stuff like:

Karn, Scion of Urza
Captive Audience
Deliver Unto Evil
Field of Ruin
Old-Growth Dryads
Scheming Symmetry

What other ones would be good.


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 Post subject: Re: New Cards that Force Interaction
AgePosted: 2019-Sep-09 12:41 pm 
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Joined: 2014-Jul-28 8:30 am
Age: Dragon
I know a lot of people are ambivalent at best about it, and it is by no means a new card, but if you want people to interact, drop Aluren onto a table. To quote Chaz Michael Michaels: "It's provocative. It gets the people going!"

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specter404 wrote:
Basically, when it comes to commander, I want you to stab me through the heart, not cut off my balls.

Gath Immortal wrote:
Twenty Kavus and a Dream is not a legacy deck.


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 Post subject: Re: New Cards that Force Interaction
AgePosted: 2019-Sep-09 1:38 pm 
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Joined: 2010-Jul-18 9:59 pm
Age: Elder Dragon
Similar to Old-Growth Dryads you have Yavimaya Dryad or Veteran Explorer

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"Degenerate, unfun decks generally come from degenerate, unfun players in my experience." - Cthulus Thrall

"- if this spell is played ten times in a given game then I suggest you warm up the tar and pluck some chickens" - tarnar

The internet's great at making noise, and poor at operating pants. There's gonna be half-dressed mobs screeching half-assed arguments for the rest of the 21st century - Kemev


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 Post subject: Re: New Cards that Force Interaction
AgePosted: 2019-Sep-09 2:08 pm 
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Joined: 2010-Jan-25 4:50 pm
Age: Elder Dragon
Are you only looking for new cards because I got a list of 93 old cards with interactions. I spoiled it in case you'd like to look over it. Maybe there's some cards you'd like to use. I was looking to possibly make a deck using some of the fun political cards. But decided against it because it relied too heavily on making a friend and would lose if no one took the bait. Plus, manipulating the metagame into forcing a game into a 2v2 could be seen as a little scummy.

a few new cards off the top of my head:
curse of opulence et al
treasure nabber

Realms Uncharted
Void Attendant
Athreos, God of Passage
Guided Passage
Edric, Spymaster of Trest
Assault Suit
Avarice Amulet
Echo Chamber
Nova Pentacle
Benevolent Offering
Null Chamber
Benthic Explorers
Blessed Reincarnation
Fact or Fiction
Puca's Mischief
Ray of Command
Tempt with Reflections
Illusionist's Gambit
Land Equilibrium
Psychic Possession
Reins of Power
Abyssal Persecutor
Dark Suspicions
Diaochan, Artful Beauty
Stranglehold
Karplusan Minotaur
Snake Pit
Tempt with Discovery
Wolfcaller's Howl
Cloud Cover
Steam Augury
Zedruu the Greathearted
Mind's Eye
Evangelize
Mystic Barrier
Herald of the Host
Broodbirth Viper
Chromeshell Crab
Intellectual Offering
Perplexing Chimera
Acquire
Bribery
Willbreaker
Infernal Offering
Treacherous Urge
Banshee of the Dread Choir
Mindclaw Shaman
Volcanic Offering
Warchief Giant
Animal Magnetism
Sen Triplets
Psychic Intrusion
Gahiji, Honored One
Ward of Bones
Dawnbreak Reclaimer
Consecrated Sphinx
Jace's Mindseeker
Gather Specimens
Witch Engine
Geth, Lord of the Vault
Might Makes Right
Reversal of Fortune
Ogre Geargrabber
Risky Move
Lurking Predators
Platinum Angel
Diluvian Primordial
Knowledge Exploitation
Sphinx of Uthuun
Sepulchral Primordial
Twist Allegiance
Caller of the Pack
Brilliant Ultimatum
Prince of Thralls
Epiphany at the Drownyard
Sylvan Offering
Villainous Wealth
Spurnmage Advocate
Oath of Ghouls
Forcemage Advocate
Pulsemage Advocate
Shieldmage Advocate
Nullmage Advocate
Phyrexian Portal
Intuition
Jester's Mask
Head Games
Planeswalker's Mischief
Stolen Goods
Jace, Architect of Thought
Talent of the Telepath
Memory Plunder
Spelltwine

_________________
Kuro, Pitlord (Life gain)
Derevi (Manlands)
Marchesa (Modular)
Retired:
Krenko, Mob Boss (Goblins)
Zedruu the Christmas Goat (group hug)
Ramses Overdark (Assassin Deck)


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