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 Post subject: Eternity Road (Rashmi EtB recasting)
AgePosted: 2019-Apr-11 6:18 am 

Joined: 2011-Jan-03 4:23 pm
Age: Drake
The mechanism is probably a holdover from when I was crafting Roon charts--I know I'm still not sure what definitive themes Rashmi lends herself to. I'm still worried I don't really have a cohesive theme among the EtB effects, that this is just goodstuff with an EtB structure. Not helping matters is that I can't seem to winnow this down to 99 (currently 104). It used to be 99, but then I decided to add in more ways to return creatures to hand...

COMMANDER
Rashmi, Eternities Crafter

CREATURES (36)
Acidic Slime
Altered Ego
Archaeomancer
Beast Whisperer
Coiling Oracle
Deadeye Navigator
Diluvian Primordial
Draining Whelk
Dryad Greenseeker
End-Raze Forerunners
Eternal Witness
Farhaven Elf
Frilled Mystic
Glen Elendra Pranksters
Greenwarden of Murasa
Hydroid Krasis
Kruphix, God of Horizons
Mercurial Pretender
Mesmerizing Benthid
Mulldrifter
Murkfiend Liege
Progenitor Mimic
Reclamation Sage
Scourge of Fleets
Soul of the Harvest
Sower of Temptation
Species Gorger
Stingerfling Spider
Tatyova, Benthic Druid
Temur Sabertooth
Territorial Allosaurus
Torrential Gearhulk
Trygon Predator
Vizier of the Menagerie
Wizard Mentor
Woodfall Primus

ENCHANTMENTS (6)
Cream of the Crop
Future Sight
Leyline of Anticipation
Mind's Dilation
Ongoing Investigation
Words of Wind

ARTIFACTS (11)
Cloudstone Curio
Conjurer's Closet
Crystal Ball
Dragon Mask
Erratic Portal
Hedron Archive
Lifecrafter's Bestiary
Nevinyrral's Disk
Panharmonicon
Simic Signet
Sol Ring

PLANESWALKERS (1)
Nissa, Steward of Elements

SORCERIES (2)
Broken Bond
Cultivate

INSTANTS (12)
Beast Within
Dig Through Time
Disallow
Familiar's Ruse
Fated Infatuation
Ghostly Flicker
Growth Spiral
Heroic Intervention
Krosan Grip
Reincarnation
Simic Charm
Sinister Sabotage

LANDS (36)
9*Forest
9*Island
Alchemist's Refuge
Botanical Sanctum
Breeding Pool
Command Tower
Exotic Orchard
Flooded Grove
Halimar Depths
Hinterland Harbor
Lumbering Falls
Meteor Crater
Reliquary Tower
Simic Growth Chamber
Soldevi Excavations
Temple of Mystery
Temple of the False God
Terrain Generator
Thran Quarry
Yavimaya Coast


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 Post subject: Re: Eternity Road (Rashmi EtB recasting)
AgePosted: 2019-Apr-15 12:17 pm 
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Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
Location: Danbury, CT
Skyknight wrote:
I'm still not sure what definitive themes Rashmi lends herself to.


For me, the key part of Rashmi is each turn. So that leads me to look for cards that play at instant speed (to take advantage of other players' turns), and cards with cost reduction (both to take advantage of the biggest free card possible, and to make sure to have enough mana for 3-4 cards for the whole turn cycle). So that turns into cards like Teferi, Mage of Zhalfir, Yeva, Nature's Herald, Force of Will, Commandeer, Dig Through Time (yeah, I see it's in your list), Misdirection, Gush...

Skyknight wrote:
I'm still worried I don't really have a cohesive theme among the EtB effects, that this is just goodstuff with an EtB structure.


Is that a bad thing?

I usually build themed decks around certain tribes and/or mechanics -- but it leaves me with lots of odds and ends cards that don't fit a certain theme. It's totally fine to say, "hey, I like these and I want to play with them," and make a deck of it.

That said, are you sure you wouldn't rather have Prime Speaker Vannifar for this deck's general?

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 Post subject: Re: Eternity Road (Rashmi EtB recasting)
AgePosted: 2019-Apr-17 12:49 pm 
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Joined: 2011-Jan-18 11:59 am
Age: Elder Dragon
I feel like Wirewood Symbiote and Elvish Piper deserve a spot in this list.
Bouncing a Coiling Oracle to untap piper to replay oracle every turn is a good feeling. If you have flash with Yeva, Nature's Herald you can cast the oracle, get the double trigger with Rashmi, and then piper out any creature you draw into.

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