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 Post subject: Treva's stupid pile of tokens
AgePosted: 2019-Jul-27 2:15 pm 

Joined: 2011-Feb-07 3:37 pm
Age: Elder Dragon
I played a Treva deck a few years ago that tried to make cool tokens and populate them. It didn't work great. If I was going to run it back, I'd try to streamline it a little more, and just focus on making giant numbers of tokens instead. Couple key synergies in this list:
- Board wipes are the bane of token decks. So this list has plenty of ways to make tokens at instant speed, or use hard-to-get-rid-of token machines like Oketra and Heliod.
- Most of the token doublers double any kind of token, not just creatures, which makes Clue token generators pretty neat.

General: Treva, the Renewer
2-4-6 Ramp!
Thought Vessel
Into the North
Nature's Lore
Rampant Growth
Sakura-Tribe Elder
Circuitous Route
Explosive Vegetation
Hunting Wilds
Ranger's Path
Skyshroud Claim
Arixmethes, Slumbering Isle

All the Mana!
Mirari's Wake
Mana Reflection
Boundless Realms
Doubling Cube
Zendikar Resurgent
Growing Rites of Itlimoc

All the Cards!
Tireless Tracker
Sphinx's Revelation
Tatyova, Benthic Druid
Hydroid Krasis
Drogskol Reaver

All the Tokens!
Dawn of Hope
Flurry of Wings
Decree of Justice
March of the Multitudes
Martial Coup
Secure the Wastes
White Sun's Zenith
Supply // Demand
Rite of Replication
Heliod, God of the Sun
Oketra the True
Night Soil

...No Really All of Them!
Ongoing Investigation
Trail of Evidence
Ulvenwald Mysteries
Anointed Procession
Doubling Season
Parallel Lives
Primal Vigor
Second Harvest

Go Team!
Shalai, Voice of Plenty
Elesh Norn, Grand Cenobite
Mirror Entity
Leonin Sun Standard

Sol Ring
Aura Shards
Sun Titan
Hour of Reckoning
Supreme Verdict
Cyclonic Rift
Rootborn Defenses
Seasons Past
Dovin's Veto
Ashes of the Abhorrent

Arctic Flats
Boreal Shelf
Ancient Tomb
Azorius Chancery
Selesnya Sanctuary
Simic Growth Chamber
Alchemist's Refuge
Gavony Township
Hall of Heliod
Blighted Woodland
Myriad Landscape
+ plenty of basics

The deck-o-pedia

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