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 Post subject: Rhys - token swarm!
AgePosted: 2011-Jan-22 11:11 pm 
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Joined: 2010-Aug-06 1:54 am
Age: Elder Dragon
Location: USA
General: Rhys the Redeemed (Foil)

Creatures - (18)
Ant Queen (Foil)
Armada Wurm (Foil)
Champion of Lambholt (Foil)
Craterhoof Behemoth (Foil)
Dauntless Escort (Foil)
Eternal Witness (Foil)
Hero of Bladehold (MBS Promo)
Hornet Queen (Foil)
Mirror Entity (Foil)
Mycoloth (Foil)
Nullmage Shepherd (Foil)
Reclamation Sage (Foil)
Seedborn Muse (Foil)
Spawnwrithe (Foil)
Sun Titan (M11 Promo)
Trostani's Summoner (Foil)
Twilight Drover (Foil)
Wolfbriar Elemental (Foil)

Sorceries - (12)
Austere Command (Foil)
Collective Unconscious (Foil)
Cultivate (Foil)
Fumigate (Foil)
Increasing Devotion (Foil)
Kodama's Reach (Foil)
Natural Order (Foil)
Primal Growth (Foil)
Shamanic Revelation (FRF Pre-Release Foil)
Skyshroud Claim (Foil)
Terminus (FtV: Annihilation)
Triumph of the Hordes (Foil)

Instants - (12)
Congregation at Dawn (Foil)
Enlightened Tutor (Arena Promo)
Fracturing Gust (Foil)
Fresh Meat (Foil)
Heroic Intervention (Foil)
Path to Exile (Foil)
Return to Dust (Foil)
Secure the Wastes (Foil)
Sprout Swarm (Foil)
Sundering Growth (Foil)
Swords to Plowshares (FtV: 20)
Worldly Tutor

Enchantments - (12)
Anointed Procession (Foil)
Aura Shards (Foil)
Beastmaster Ascension (Foil)
Doubling Season (Foil)
Fecundity (Foil)
Glare of Subdual (Foil)
Intangible Virtue (Foil)
Luminarch Ascension (Foil)
Mirari's Wake (Foil)
Night Soil
Parallel Lives (Foil)
True Conviction (Foil)

Artifacts - (7)
Cloudstone Curio (Foil)
Eldrazi Monument (Foil)
Rings of Brighthearth (Foil)
Selesnya Signet (Foil)
Skullclamp (FtV: Exiled)
Sol Ring (FtV: Relics)
Spear of Heliod (Foil)

Planeswalkers - (2)
Elspeth, Sun's Champion (Foil)
Garruk Wildspeaker (Duel Deck Foil)

Lands - (36)
x9 Forest (Innistrad Foil)
x6 Plains (Innistrad Foil)
Blighted Steppe (Foil)
Brushland (Foil)
Canopy Vista (Expedition)
Command Tower (Judge Foil)
Evolving Wilds (Foil)
Gavony Township (Foil)
Grove of the Guardian (RTR Promo)
Kor Haven (Expedition)
Krosan Verge (Foil)
Mistveil Plains (Foil)
Oran-Rief, the Vastwood (Foil)
Razorverge Thicket (Foil)
Saltcrusted Steppe (Foil)
Selesnya Sanctuary (Foil)
Sunpetal Grove (Foil)
Tectonic Edge (FNM Promo)
Temple Garden (Expedition)
Temple of Plenty (Foil)
Terramorphic Expanse (Foil)
Windbrisk Heights (FtV: Realms)
Wooded Bastion (Expedition)


I'd like the deck to be aggressive and stand a fighting chance in a multiplayer game. In my playgroup there are no token decks or really aggressive builds. There's more emphasis on sculpting out your hand for mid-late game bombs. I want this to start getting into the red zone quickly or at least come back from a Wrath or 3.


Recent Changes:
Emeria Angel -> Twilight Drover
Sigil of Valor -> Fracturing Gust
Day of Judgment -> Fumigate
Cathars' Crusade -> Overrun
Rootborn Defense -> Heroic Intervention
Terastodon -> Natural Order
Acidic Slime -> Reclamation Sage
Jade Mage -> Anointed Procession
Overrun -> Sol Ring
Winding Canyons -> Blighted Steppe

_________________
A few of my EDH Generals:
~ Mayael the Anima - Mayael the 5-Power Stompy
~ Marath, Will of the Wild - An EDH Teacher deck (Tribal Beasts)
~ Rhys the Redeemed - Tokens... Why do they keep coming!?
~ Bosh, Iron Golem - Legend of the Iron Giants
~ Damia, Sage of Stone - All Creatures Great & Small


Last edited by TheDoctor on 2018-Feb-10 1:46 pm, edited 28 times in total.

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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-24 3:14 pm 

Joined: 2010-Dec-24 3:52 pm
Age: Drake
Okay, my g/f and I are currently working on a deck with similar goals. To first answer your questions... if Garruk is going in, take out the Overrun, because Overwhelming Stampede is going to do the same, if not moreso, very easily. I wouldn't worry too much about Anthem effects, but Petroglyphs does seem worth the slot... maybe take out Krosan Reclaimation for it. Asking if the 'Lark has a place in a deck that uses white and creatures is like asking if a deck needs mana... of course it can fit in it. But, if you are going to be putting that in, you *should* really make room for an Eternal Witness as well. One last thing, I see that you don't have a Leyline of the Meek. Go get one, do it now! LOL. Maybe put that in the slot for the Spawning Pit. I dunno, sac'cing two tokens to get one token, that is equal to the ones that were sac'ced, that doesn't share a creature type with any of the others, seems meh to me.

Those are my suggestions.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-24 7:00 pm 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
You might want to look into some of the enchantments that crap out creature tokens, like Mobilization. That way when someone drops the WoG to rein you in, you can generate something afterwards. Also this is an ideal deck for Elspeth Tirel, and probably Elspeth, Knight Errant too. I know they're not really budget items... but keep a lookout for them. Definitely bring in Garruk too. Replenish seems like kind of an odd choice - I get that you have cool enchantments, but enough to warrant Replenish? Not sure. Some other suggestions;
Verdant Embrace
Nemata, Grove Guardian
Nullmage Shepherd
Thelonite Hermit
Verdeloth the Ancient
Sprout Swarm (with buyback!)
Cloudstone Curio - this one can do some extremely ridiculous things.

Things I might cut;
Faith's Fetters
Snake Pit
Far Wanderings
Replenish

_________________
"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-24 7:48 pm 
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Joined: 2010-Aug-06 1:54 am
Age: Elder Dragon
Location: USA
I never really understood Cloudstone Curio, so I'd rather not play with a card that I can't knowingly use/abuse. :? Nemata and Verdeloth are too high in the mana curve for what I want this deck this do. I might pick up Sprout Swarm just so I can tinker around with it, but I'm not dedicating a spot for it just yet.

Snake Pit and Replenish are in there for two important reasons. My playgroup plays a lot of Blue and/or Black decks which makes Snake Pit always churning out tokens. Replenish is there because people are smart enough to run a decent amount of Disenchants. Having never played with or against a deck like this, I don't know how strong it is without its enchantments on the battlefield. Would Eternal Witness or Mine Excavation be better suited for that slot?

In regards to Krosan Reclamation, there's enough graveyard abuse in my playgroup to warrant both Night Soil and the Reclamation. It's gotta stay :)

I like repetitive or mass token makers, and Mobilization was on my list of classic token generators. I might take out Faith's Fetters for that.

Hypothetical changes...
Journey of Discovery -> Reveillark
Replenish -> Eternal Witness
Faith's Fetters -> Mobilization
Primal Command -> Green Sun's Zenith (I'd rather have the tutor effect)
Overrun -> Garruk Wildspeaker

...thoughts?

_________________
A few of my EDH Generals:
~ Mayael the Anima - Mayael the 5-Power Stompy
~ Marath, Will of the Wild - An EDH Teacher deck (Tribal Beasts)
~ Rhys the Redeemed - Tokens... Why do they keep coming!?
~ Bosh, Iron Golem - Legend of the Iron Giants
~ Damia, Sage of Stone - All Creatures Great & Small


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 5:30 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
TheDoctor wrote:
I never really understood Cloudstone Curio, so I'd rather not play with a card that I can't knowingly use/abuse. :?

Cloudstone Curio is one of the finest ways ever printed to abuse the crap out of ETB effects. Simple example - you cast Acidic Slime and waste something. Next turn you drop Woodfall Primus, waste something and return Acidic Slime to your hand... Some control player tries to path your best creature; you activate Ant Queen, and return that creature to your hand... Unmorph Thelonite Hermit, makes 4 triggers, return the hermit (and anything else you want to abuse) to your hand...

_________________
"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 6:46 am 

Joined: 2008-Aug-08 6:34 am
Age: Elder Dragon
Location: Rouen, France
Sid the Chicken wrote:
TheDoctor wrote:
I never really understood Cloudstone Curio, so I'd rather not play with a card that I can't knowingly use/abuse. :?

Cloudstone Curio is one of the finest ways ever printed to abuse the crap out of ETB effects. Simple example - you cast Acidic Slime and waste something. Next turn you drop Woodfall Primus, waste something and return Acidic Slime to your hand... Some control player tries to path your best creature; you activate Ant Queen, and return that creature to your hand... Unmorph Thelonite Hermit, makes 4 triggers, return the hermit (and anything else you want to abuse) to your hand...


Or you make a few tokens with a Wolfbriar Elemental and use one trigger to bounce the Elemental back to your hand and decline the remaining triggers. That way you have an army in play and an army waiting in your hand for the next turn when you do the same trick. Opponents must either deal with the Cloudstone Curio or repeatedly deal with an increasing number of 2/2 wolves. To top it off you're not actually spending any cards to make this army, neither the Elemental nor any other cards from your hand so you're slowly building up a hand of things to do after they finally deal with your wolves.

Incidently, if you tweek your land base slightly, with Beacon of Creation & Planar Portal you can do the same trick: pump out an army each turn until they deal with the portal. It takes 10 mana though.

You can also keep lands back in your hand in case there's anyone in your group running LD. You tap a land for mana, play one from your hand and bounce the tapped land back to your hand. You're retaining parity on the board without losing the amount of mana you can spend on a turn and covering yourself for the bad times ahead. Obviously this can be abused if you have multiple land drops in a turn but the basic principal for a one land-drop turn is still sound once you have reached your desired number of lands in play.

_________________
Current decks:
Sydri's random pile of cards with "Artifact" on them
Scarab God Zombie Horde
Atraxa Superfriends
Yidris Eldrazi (4C Devoid)
Sissay Angel Oath
Wort's Goblin Conspiracy
Gonti's Mega-Bouncy Castle


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 6:58 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
zimagic wrote:
... even more curio-based awesome ...

That reminds me - your list needs more Wolfbriar Elemental.

_________________
"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 8:38 am 
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Joined: 2011-Jan-13 4:53 pm
Age: Drake
i'd try to find a spot for Solar Tide possibly. and Akroma's Memorial. i run both in my rhys deck

_________________
DECKS
Glissa,The Traitor
Memnarch (artifact craziness)- under construction
Scion the Ur-dragon (dragon face smash)
Heartless Hitdetsugu (nuke your face)- under construction


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 10:41 am 
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Joined: 2010-Aug-06 1:54 am
Age: Elder Dragon
Location: USA
Akroma's Memorial is not in the budget, and I couldn't find one if I wanted one. None of the shops I buy from have one in stock and the people I trade with are Type2 fanatics that don't have anything older than Maelstrom Pulse in their trade binders. :? *sigh*

In addition to my playgroup playing a good deal of blue/black we thankfully *don't* have any mass land destruction. If we did, Crucible of Worlds would probably be on that list (along with a Strip Mine).

I've got a few Wolfbriar Elementals lying around, how good are they really for a deck like this? I can see multiple uses out of it if I put in Cloudstone Curio, but is the Elemental good enough to make me cut two other cards? (the other slot for the Curio presumably)

_________________
A few of my EDH Generals:
~ Mayael the Anima - Mayael the 5-Power Stompy
~ Marath, Will of the Wild - An EDH Teacher deck (Tribal Beasts)
~ Rhys the Redeemed - Tokens... Why do they keep coming!?
~ Bosh, Iron Golem - Legend of the Iron Giants
~ Damia, Sage of Stone - All Creatures Great & Small


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 11:03 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
TheDoctor wrote:
I've got a few Wolfbriar Elementals lying around, how good are they really for a deck like this?

F'ing amazing I would say. It's a one-card army. Even if you don't add curio, you already run Mana Reflection and Mirari's Wake, not to mention Doubling Season. All of these are very good with Wolfbriar. You power out a steaming mound of wolves, and the opponents have one turn to wrath before you Overrun and crush face.

_________________
"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 12:24 pm 
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Joined: 2010-Aug-06 1:54 am
Age: Elder Dragon
Location: USA
Any particular suggestions for what to swap out for Curio/Elemental? Take into consideration the hypothetical changes I mentioned about (Reveillark, et al).

I'm thinking Vedalken Orrery for the Curio... not sure what for the Wolfbriar. :?

_________________
A few of my EDH Generals:
~ Mayael the Anima - Mayael the 5-Power Stompy
~ Marath, Will of the Wild - An EDH Teacher deck (Tribal Beasts)
~ Rhys the Redeemed - Tokens... Why do they keep coming!?
~ Bosh, Iron Golem - Legend of the Iron Giants
~ Damia, Sage of Stone - All Creatures Great & Small


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 1:43 pm 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire
I would lose the Far Wanderings.

_________________
"The President's job - and if someone sufficiently vain and stupid is picked he won't realize this - is not to wield power, but to draw attention away from it." -- Douglas Adams, The Hitchhiker's Guide tot he Galaxy Radio Transcripts predicting the future.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 1:59 pm 

Joined: 2008-Nov-24 2:16 pm
Age: Dragon
Have you considered Earthcraft, Squirrel Nest, Luminarch Ascension or Sacred Mesa? Even without an Overgrowth or Heartbeat of Spring type card out Earthcraft is ridiculous with any payment token producer.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 4:23 pm 
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Joined: 2009-Sep-30 4:57 pm
Age: Elder Dragon
Nazotchi wrote:
Have you considered Earthcraft, Squirrel Nest, Luminarch Ascension or Sacred Mesa? Even without an Overgrowth or Heartbeat of Spring type card out Earthcraft is ridiculous with any payment token producer.


As amazing as Luminarch Ascention is, nothing paints a target on you head quite like being able to turn out 4/4 fliers for 1W. Its good, but be prepared to be hated on.

_________________
TheAardvark wrote:
This just in: EDH players (Magic players in general, really) are selfish and don't care what others view as fun unless it coincides directly with their own idea of what is fun.

In related news, water is wet.


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 Post subject: Re: Rhys - token swarm! (help plz)
AgePosted: 2011-Jan-25 9:31 pm 
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Joined: 2010-Aug-06 1:54 am
Age: Elder Dragon
Location: USA
Yeah, which is why I took it out a while ago :P lol

I personally think Far Wanderings is an underrated spell. Early game it Rampant Growths, whereas late game is one-ups Explosive Vegetation. Since the deck has only a few spells above 6CMC (the majority of the deck falls between 3 and 5 CMC) I think I can get away with running 35 land.

Also, f$%k squirrels :lol: NOT going there... hell no! lol :D

_________________
A few of my EDH Generals:
~ Mayael the Anima - Mayael the 5-Power Stompy
~ Marath, Will of the Wild - An EDH Teacher deck (Tribal Beasts)
~ Rhys the Redeemed - Tokens... Why do they keep coming!?
~ Bosh, Iron Golem - Legend of the Iron Giants
~ Damia, Sage of Stone - All Creatures Great & Small


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