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Should there be a general ban list?
Yes 53%  53%  [ 28 ]
No 47%  47%  [ 25 ]
Total votes : 53
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AgePosted: 2009-Mar-12 1:23 pm 

Joined: 2008-Jan-25 8:26 am
Age: Elder Dragon
Location: Calgary
warble wrote:
Can't...stop...laughing...

No way, I totally found out why it's degenerate.. You play your General and 2 turns later you go get Changeling Hero, Champion your General and a turn later you can play your General again!!!

Broken. In. Half. obvobvobv. etc.


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AgePosted: 2009-Mar-12 3:31 pm 

Joined: 2008-Sep-21 11:51 am
Age: Elder Dragon
I played Lin for a bit ... um nowhere near as broken as the above.

About as scary as she gets is if you happen to be running red / black with no graveyard hate and she keeps getting the red and black rfg rebels back.

There is an infi life combo but general damage deals with that.

The best thing about her is if she gets rolled into your deck she pops out almost instantly.


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AgePosted: 2009-Mar-12 7:53 pm 

Joined: 2008-Nov-25 3:51 am
Age: Elder Dragon
Location: Toronto, ON
odit wrote:
The best thing about her is if she gets rolled into your deck she pops out almost instantly.


I laughed when I read that. Sounds like a mutant baby or something.

But yeah, Lin-sivvi is not the kind of general I had in mind. Braids, Cabal Minion is more of the kind where if accelled out there on turn 2 or 3 that's almost always game unless someone has a swords to plowshares or something. These are cases where you have very few outs and hence why I think it should be on the ban list-to-be. It's not exactly insta-win but it's about as close as it gets in EDH.

_________________
1] Horde of Notions (Blink)
2] Teneb, The Harvester (Rock)
3] Isperia the Inscrutable (U/W Control)
4] Mayael the Anima (Fatties FTW!)
5] Omnath, Locus of Mana (Big Green Men)
6] Oros, The Avenger (Rock Burn)
7] Savra, Queen of the Golgari (Token Snack)
8] Rafiq of the Many (One Man, Alone)
9] Reaper King (Taste the EPIC!)
10] Uril, the Miststalker (Dark Rafiq)


I THINK in metaphors


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AgePosted: 2009-Mar-13 9:24 am 
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Joined: 2008-Apr-15 9:42 am
Age: Drake
Location: Waterloo, ON
Sivvi is definitely more powerful than a lot of people are giving credit for, but degenerate?
Hardly.
Sivvi is one of my pet decks that I keep trying to make stronger, and I know it will never get as broken as a Braids or Mizzet deck.

_________________
Generals:
Xiahou Dun, the One-Eyed; Wort, Boggart Auntie; Jhoira of the Ghitu; Multani, Maro-Sorcerer; Rafiq of the Many; Heartless Hidetsugu; Wort, the Raidmother; Braids, Cabal Minion; Vendillion Clique; Captain Sisay;


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AgePosted: 2009-Mar-18 9:36 am 
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Joined: 2009-Mar-18 9:17 am
Age: Drake
Location: Luna
Bans should be an absolute last resort and only used if a card it too powerful it becomes degenerate.

Nothing other than Rofellos meets that standard currently.


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AgePosted: 2009-Mar-18 11:24 pm 
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Joined: 2008-Sep-21 11:41 pm
Age: Wyvern
Simon Jester wrote:
Bans should be an absolute last resort and only used if a card it too powerful it becomes degenerate.

Nothing other than Rofellos meets that standard currently.


In my opinion, Kokusho, the Evening Star is on the level of Rofellos.


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AgePosted: 2009-Mar-19 8:06 am 
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Joined: 2008-Jul-10 8:46 am
Age: Drake
Location: Georgia
Alicabob wrote:
In my opinion, Kokusho, the Evening Star is on the level of Rofellos.


It's a good thing he's banned, then.

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"Of course you should fight fire with fire. You should fight everything with fire." - Jaya Ballard, Task Mage


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AgePosted: 2009-Mar-19 8:15 am 
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Joined: 2008-Aug-23 10:03 am
Age: Elder Dragon
Location: The Netherlands - Hoorn
There aren't much generals worth banning, however, I really wouldn't care if Braids and Zur got the axe :P


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AgePosted: 2009-Mar-19 10:54 am 
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Joined: 2008-Apr-09 1:32 pm
Age: Elder Dragon
Arcum Dagsson as well

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Reading cards is tech.


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AgePosted: 2009-Mar-19 12:18 pm 
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Joined: 2009-Mar-18 9:17 am
Age: Drake
Location: Luna
Look, EDH is really the only place you can play Zur. You're not gonna throw him in a regular deck.


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AgePosted: 2009-Mar-30 9:36 pm 

Joined: 2008-Nov-25 3:51 am
Age: Elder Dragon
Location: Toronto, ON
Doraemon wrote:
Arcum Dagsson as well


Yeah Arcum decks have been breaking out in our play group. It's not hard to shut them down until they start running counters for your removal spells. I played one that completely shut me down before I had a clue what was going on. The banning of tinker and metal worker definitely helped but there is no doubt he is powerful.

Interesting to note that the poll is currently at a 50/50 split.

_________________
1] Horde of Notions (Blink)
2] Teneb, The Harvester (Rock)
3] Isperia the Inscrutable (U/W Control)
4] Mayael the Anima (Fatties FTW!)
5] Omnath, Locus of Mana (Big Green Men)
6] Oros, The Avenger (Rock Burn)
7] Savra, Queen of the Golgari (Token Snack)
8] Rafiq of the Many (One Man, Alone)
9] Reaper King (Taste the EPIC!)
10] Uril, the Miststalker (Dark Rafiq)


I THINK in metaphors


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 Post subject:
AgePosted: 2009-Apr-03 6:39 am 

Joined: 2007-Mar-04 10:52 pm
Age: Hatchling
Dragon136913 wrote:
Lin Sivvi, Defiant Hero should also be on this list, she can be very degenerit


Obvious troll is obvious.

Moving on, I think Erayo should be banned for 1v1. He flips early and consistently. I'm not sure any of the other generals people were discussing have proven to be busted. Zur and Arcum cost four and have to untap to do anything. I could see Arcum and Braids actually getting the axe as they both can be easily gotten into play early.


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 Post subject:
AgePosted: 2009-Apr-03 10:24 am 
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Joined: 2008-Apr-09 1:32 pm
Age: Elder Dragon
I have a casual deck based around Zur, but it's nowhere as fun as the EDH version (even the casual EDH versions).

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Reading cards is tech.


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AgePosted: 2009-Apr-03 10:43 am 
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Joined: 2009-Mar-22 1:28 pm
Age: Wyvern
Location: Philadelphia, PA
I know this sounds totally silly, but my play group believes that the flavor of EDH (and therefore, most of the fun) comes from the absurd power level of decks. My friends first EDH decks were Karn, Silver Golem (real men play Brown), Sisay, and Zur.

We have since asked our friend to stop playing Zur because every game we played always became about just killing him. If Zur stays on the board at all, everyone loses. Multiple games he'd get t-4/t-5 Zur, T6-T7 Armageddon, and that was almost always good game for everyone else, so we asked him to stop playing it.

But now he's playing Wort the Raidmother, and believe it or not, it's one of the most degenerate combo decks I've ever seen. She regularly hits play turn 5-6, and from there we have at three turns before he goes infinite, draws his deck, and fireballs everyone for 4K damage.

I'm of the opinion that infinite combo for the win is a really lame way to win, and sometimes, no one is going to have an answer, no matter how much disruption you all play. So generals that let you go infinite aren't necessarily more fun for everyone, even if they are more fun for the pilot.

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~Momir Vig,Simic Visionary: No Artifacts, Brutal Efficiency
~Jhoira of the Ghitu: Chronomancer Combo
~Brion Stoutarm: Path of the Feudkiller
~Skithiryx, the Blight Dragon (French Legal 1v1)


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AgePosted: 2009-Apr-03 10:49 am 
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Joined: 2008-Apr-09 1:32 pm
Age: Elder Dragon
combos got too boring for me cuz the decks had to be tuned to become extremely consistent and that is something that bored me for a casual format. I like the spontaneity and the variety each EDH game provides, since the Highlander restriction already helps toward this.

I've gotten to the point where I run almost no tutors and rely on lots of card draw for gas (note that this doesn't mean that I play blue in every deck). Then it got to the point where I got sick of my win conditions (i didn't enjoy the games which I won because I often relied on some rather degenerate lock/combo), so I took them out. It got as far as where I built a deck with practically no win conditions. That deck is still the most fun deck I've played with in EDH.

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Reading cards is tech.


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