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AgePosted: 2007-Sep-12 5:13 pm 

Joined: 2007-Aug-09 7:38 pm
Age: Drake
Put me down as against plainswalkers as generals. The checks and balances with generals make it work because they are creatures. Now, this might change if planswalkers become as easy to deal with that it is with creature, we can revaluate it with the set’s release. Until then, plainswalkers are (as of now) the hardest card type to deal with once it’s in play. Until then, let’s stay with cards that have many, many was to handle them.


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AgePosted: 2007-Sep-12 6:23 pm 

Joined: 2006-Aug-01 8:14 pm
Age: Wyvern
are their more cards that destroy lands or deal damage to an opponent?

I don't disagree with your conclusion, just your basis.


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AgePosted: 2007-Sep-13 11:39 am 

Joined: 2007-Aug-09 7:38 pm
Age: Drake
Think about it, how many cards have either “deal ‘whatever’ damage to target CREATURE or playerâ€


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AgePosted: 2007-Sep-13 3:02 pm 

Joined: 2007-Jan-08 10:06 am
Age: Hatchling
[quote="ruler2k2k2"]how many cards have either “deal ‘whatever’ damage to target CREATURE or playerâ€


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AgePosted: 2007-Sep-13 4:09 pm 

Joined: 2006-Aug-01 8:14 pm
Age: Wyvern
You were stating that they were the hardest card type to deal with, but I contest that lands are. That's without taking into account that Planeswalkers are spells while lands never are.


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AgePosted: 2007-Sep-13 6:44 pm 

Joined: 2007-Aug-09 7:38 pm
Age: Drake
LovesTha wrote:
You were stating that they were the hardest card type to deal with, but I contest that lands are. That's without taking into account that Planeswalkers are spells while lands never are.


That’s a good point. That is way MaRo and Magic R&D says that there are many, many rules for creating lands and why we’ll never see cards like Tabernacle at Pendrall Vale or Maze of Ith ever again. To comment on your point about lands, I would say that basic lands are the hardest to deal with. Non-basic lands have many cards that only destroy non-basic lands. Basic lands don’t have a “destroy target basic landâ€


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AgePosted: 2007-Sep-13 6:58 pm 

Joined: 2006-Aug-01 8:14 pm
Age: Wyvern
55 cards that destroy target land
11 cards that destroy target nonbasic land
297 cards that deal damage to target player (or a 'walker they control)
4157 creatures that can attack the planeswalker.


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AgePosted: 2007-Sep-14 10:02 pm 

Joined: 2007-Aug-09 7:38 pm
Age: Drake
So I guess this is the way it is going to be. Anyone who chooses to attack a plainswalker instead of attacking a player without any creatures is an idiot. Of the four plainswalkers I’ve seen (all but the blue one), none warrant any extra attention from players, not even the red one. Instead of wasting valuable attack steps attacking a permeate that is not going to change the way magic is going to be played, try and win the game. These are cards that will only be played if they can change your board position the turn they enter play. I think they’ve learned their lesson from equipment when creating new card types, which means we may never see ‘broken’ plainswalkers. Another reminder LovesTha, I started that post by complementing your post.


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AgePosted: 2007-Sep-15 6:50 pm 
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Joined: 2007-Sep-10 2:51 pm
Age: Elder Dragon
Location: Rittman, OH USA
The blue one is pretty good, mainly for his 1st and 2nd abilities, not his 3rd.

Jace Beleren - 1UU
Planeswalker - Jace

+2: Each player draws a card
-1: Draw a card
-10: Put the top 20 cards of target player's library into his or her graveyard.

Starting Loyalty: 3

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AgePosted: 2007-Sep-16 2:07 am 
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Joined: 2006-May-21 9:45 am
Age: Drake
Jace + Doubling Season = Turn one, 10 counters. Turn two mill.


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AgePosted: 2007-Sep-16 5:08 am 
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Joined: 2007-Sep-10 2:51 pm
Age: Elder Dragon
Location: Rittman, OH USA
matthew wrote:
Jace + Doubling Season = Turn one, 10 counters. Turn two mill.
ROFL Wow, I totally forgot about loyalty using counters. That's not bad.
Even if its just Doubling Season + Jace + both players draw = Personal Howling Mine for 10 turns.

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AgePosted: 2007-Sep-16 4:45 pm 

Joined: 2006-Aug-01 8:14 pm
Age: Wyvern
ruler2k2k2 wrote:
Another reminder LovesTha, I started that post by complementing your post.


Sorry if I was coming over as particularly adversarial, I wasn't trying to be attacking. Sorry for any offence.


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AgePosted: 2007-Oct-04 1:15 pm 

Joined: 2007-Apr-10 7:58 am
Age: Wyvern
I don;t articularly like the idea of plainswalkers as a general in this format, but that is also because i don;t have acces to a large amount of cards.

Although i would like to try out 60 card highlander PW decks, that could be fun

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AgePosted: 2007-Oct-04 1:21 pm 
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Joined: 2007-Aug-22 6:34 pm
Age: Dragon
Location: Pennsylvania
They can't be generals because they aren't legendary. They are fine for being a normal part of your deck though.

norbert88


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AgePosted: 2007-Oct-29 6:27 am 
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Joined: 2007-Aug-25 2:26 am
Age: Dragon
Location: Rennes, Fr
ruler2k2k2 wrote:
I will be shocked if there are no cards that say ‘destroy target plainswalker’, or at the very least a Vindicate like card in Lorwyn.


Rootgrapple !

At first glance, my opinion was : "why isn't it worded like creeping mold?". Then I realized it could target the PW...


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