JJackson wrote:
Bleeder mechanics are often black or black/white, but monowhite almost never does them.
It does it all the time in the form of Lifelink creatures. Now, I agree that it is extremely rare for it not to be expressed in combat, but the function is still the same: opponent's life goes down, my life goes up an equal amount.
JJackson wrote:
Perhaps I haven't been clear enough. I am speaking purely mechanically, because flavor has nothing to do with the color pie.
That's not true, or at least it is only partly true. At certain points, they had to decide where to put mechanics that made sense and sometimes putting a mechanic in colour A or colour B is just a choice, but the colour pie is all about flavour and making sure the mechanics fit that flavour. The fact that white gets bleeding effects in the form of lifelink creatures is a mechanical choice, not a flavour choice.
JJackson wrote:
Other than Extort creatures there are only three monowhite CI cards that can make your opponent lose life: Suture Priest, Inquisitor Exarch, and Stern Judge.
I find it interesting that two of these cards are from New Phyrexia, as you mention. Would we be surprised by more mono-white cards like them when the Phyrexians return?
As for the colour pie complaints about New Phyrexia and colour pie violations, I think most of them revolve around cards that fall within a certain colour's section of the pie but that can be played with only generic mana or are free, like
Dismember,
Mental Misstep or
Phyrexian Metamorph.
Sid the Chicken wrote:
I'm not sure the idea of the color pie existed when Prodigal Sorcerer was printed, so it's hard to call it a bleed.
They still had a colour pie back then, it wasn't as firm as it is now (with Mark Rosewater trying to enforce it as best he can), and they also let blue get away with more bleeding than other colours because the mechanical bleeds were framed as the colour doing something "clever". But it was still around.