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MTG Commander/Elder Dragon Highlander • View topic - Edh is dead - fix your banlist or make a secondary one

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2017-Dec-15 2:06 pm 

Joined: 2016-Apr-25 1:50 am
Age: Hatchling
Aye, there is stuff that should be banned but when it comes to meta you must adapt. Everyone in mine, except me, has at least a combo in their decks, it's cutthroat as hell and the mana curves tend to go up to cmc 4 and nothing higher. What did i do? Stax, heavy on discard and land destruction. That's how you deal with combo.


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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-13 5:49 pm 

Joined: 2011-Mar-07 1:41 am
Age: Drake
Sadly I feel that edh is dying in my social groups and shops, and if nothing changes the group is going to keep shrinking.

We've been moving towards primarily playing commander cube, which helps erase most of the balance issues, but I miss how excited everyone was to play edh and show off new decks rat were creative and fun, the format needs another big shake up, even bigger than the color identity changes.

Any suggestions on how how to improve things please share.

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-13 8:02 pm 
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Joined: 2011-Jan-02 5:25 am
Age: Elder Dragon
Location: Costa La Haya, capital del ducado Holanda

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-13 10:06 pm 

Joined: 2013-Jun-23 10:18 am
Age: Elder Dragon

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-14 9:33 am 

Joined: 2011-Mar-07 1:41 am
Age: Drake

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-14 10:25 am 
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Joined: 2012-Feb-07 4:15 pm
Age: Elder Dragon
I don't see how the things you've described can be fixed with changes from the top.


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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-14 11:18 am 

Joined: 2012-Apr-11 7:17 am
Age: Elder Dragon


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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-14 1:32 pm 

Joined: 2011-Mar-07 1:41 am
Age: Drake

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-14 10:38 pm 

Joined: 2013-Jun-23 10:18 am
Age: Elder Dragon

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Current Commanders: 6/32.

(Red Artefacts).
(Simic Voltron).
(Bant Polymorphs).
(Grixis Treasure).
(Jund Apostles).
(Mardu Judo).


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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-15 3:31 pm 

Joined: 2011-Mar-07 1:41 am
Age: Drake

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-15 4:51 pm 

Joined: 2012-Apr-11 7:17 am
Age: Elder Dragon


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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-16 6:30 am 

Joined: 2011-Mar-07 1:41 am
Age: Drake

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-16 8:40 am 
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Joined: 2006-Dec-31 12:26 pm
Age: Elder Dragon
Seems like you just need to strike up that conversation earlier then.

How big is your group? I mean, so long as you don't mind possibly annoying people, it's not hard to say "Hey, we as a group don't like combo finishes, do you have a deck that doesn't have any?" You can then approach it as a way of trying to be inclusive, but also showing what's going to make it a not-fun time for your "regulars"

If there's only 2 or 3 of you who feel that way then I can see it being harder to maintain. But, if you really want to play the game in a way that you find fun, you may have to be willing to play smaller games until other people decide they want to play by the same guidelines that you and your friends are (so long as it seems like you guys are having fun.)


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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-16 1:11 pm 

Joined: 2015-Dec-22 4:41 am
Age: Drake
As long as a format adopts a "The player is the problem, not the rules" mentality, there will always be some toxicity between players. There's not much to be done about that.

My LGS adopts a point system and gives prizes to the players with the most points. Perhaps you could establish one among your regular playgroup and play a series of games. The problem from there, of course, becomes how you make winning the series worthwhile outside a tournament-esque environment. Maybe the Rules Committee can come up with such a point system and officially endorse it on their website--not as an official rule or anything but as a suggestion for playgroups who play regularly.

The solution to a problem with the rules of any broken game should attempt to amoral-ize the gameplay and make it fun for everyone.

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 Post subject: Re: Edh is dead - fix your banlist or make a secondary one
AgePosted: 2018-Feb-18 8:19 am 
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Joined: 2009-Aug-20 7:49 pm
Age: Elder Dragon
Location: New Hampshire

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