intreped wrote:
It has relevance because we can see that we can create situations where exiled does not mean gone forever, and the game is still fun.
Except -- as noted, we don't let commanders come back from exile, we have a rule that skips the exile zone completely.
intreped wrote:
This is only relevant because you brought up MaRo's criticism of the Eldrazi Processors (which did in fact see print regardless of his feelings around them) as an argument against appreciating the (speculative) original intent of Wishes, and I'm pointing out that argument's flaws.
It's not a flaw. Just because some things go against the intent
does not matter in the argument I'm stating. The part I'm arguing against is that the original wishes were intended to get things from the removed-from-game area which then turned into the exile zone. If you're arguing based on design intent -- then design exceptions simply don't matter. Because either the original intent matters or it doesn't.
If you are saying that there are design exceptions to how the exile zone is intended, then you are implying that the original intent of the exile zone doesn't really matter because they either change their minds or for other reasons. If that's the case, then the original design/intent of the wishes don't matter either. Pick one and stick to it, you don't get to pick and choose when intent is valid and when it isn't.
intreped wrote:
The original Wishes did interact with what became the exile zone before it was named and treated as a zone. If Swords to Plowshares hadn't been printed until after the exile zone was named, I would be more inclined to consider that Wishes weren't intended to interact with cards that had been RFG'd.
Semantics, but no. The "Removed from game" was outside of the game -- it was no longer part of the game, it wasn't a zone, it was just no longer in the game. Exile by contrast, is a zone in the game. It is something they added to the game, and then altered other cards to reference. How do I know they're not the same? Because some cards interact with things not in the current game being played, and some things interact with the exile zone. Thus those two concepts are different. And I'm talking about cards that are still being printed. Vivien, Arkbow Ranger can get a creature from outside the game, but not from exile. As such, they are not treated as the same place even though some cards were updated to refer from one place to the exile zone.
Let's put it this way: When arguing the "intent" of the original wishes, I have examples on why there was never any intent that they get things from what became the exile zone because of the changes (and lack of changes) when the zone was introduced, as well as examples of currently printed cards showing that they differentiate between the two 'places' still. So, under what "intent" should the original wishes affect anything in exile?