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 Post subject: Probably a noob question
AgePosted: 2007-Dec-03 12:42 pm 

Joined: 2007-Dec-03 12:33 pm
Age: Hatchling
My friends and I are playing magic for a while now, and are ready for a new challenge. this will be EDH.

So this is my question:

Can i sacrifice my General, and then put him in the RFG zone?

Are there any reasons, and so which ones, not to play a mono-colored deck?

many thanks in advance for your answers and time.


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 Post subject:
AgePosted: 2007-Dec-03 1:00 pm 
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Joined: 2007-Mar-28 10:17 am
Age: Drake
Location: Oberlin, OH, USA
Quote:
Can i sacrifice my General, and then put him in the RFG zone?


Yes. The replacement effect in the EDH rules lets you send the general to the RFG zone instead of to the 'yard.

Note that each time you replay the general, it'll cost 2 mana more than the last time.

Quote:
Are there any reasons, and so which ones, not to play a mono-colored deck?


I've seen a number of quite successful monocolored decks. My daughter's Visara the Dreadful and Gavin's Sakashima the Impostor come to mind offhand.

The format is big enough that you can dip into artifacts to cover most of a lone color's shortcomings. There are also a lot cards that are in the "wrong" colors by modern standards (e.g. Psionic Blast in blue) that also help fill out shortcomings.

Enjoy!

_________________
Scholars possess such lofty knowledge that it shouldn't be surprising when they fall.
-- Hapless Researcher


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 Post subject: Re: Probably a noob question
AgePosted: 2007-Dec-03 3:23 pm 

Joined: 2007-Aug-31 10:48 am
Age: Drake
Location: Portland, OR
Thorimo wrote:
Are there any reasons, and so which ones, not to play a mono-colored deck?


Well, one of the trademarks of this format is that it allows tons of cards to be powerful that might otherwise be considered unplayable. As such, you'll likely be seeing cards of all types that might just wreck you. But since most colors struggle when it comes to dealing with one kind of card type or another, you might consider running another color to shore up that weakness.

Also, two or more colored decks are usually more fun to play than monocolored decks. You can run more interesting cards, try out some interesting interactions, and just generally expand your cardpool. You'll also have a wider range of effects, which generally makes games more interesting. I think that this is the big one here.


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 Post subject:
AgePosted: 2007-Dec-04 2:18 pm 

Joined: 2007-Dec-03 12:33 pm
Age: Hatchling
thanks for the answers, but here's an other question:

My general is: Ghost Council of Orzhova

Is Azorius Guildmage a legal card?


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 Post subject:
AgePosted: 2007-Dec-04 3:00 pm 

Joined: 2007-Aug-09 7:38 pm
Age: Drake
Nope, it has a blue mana symbol in it's text box and technically in it's casting cost as well.

Also, there are no noob questions, only noobs.


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 Post subject:
AgePosted: 2007-Dec-04 4:08 pm 
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Joined: 2006-May-21 9:45 am
Age: Drake
You're a n3wb as long as you don't ask any questions.


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