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 Post subject: hero's return (need help)
AgePosted: 2015-Oct-24 12:48 pm 

Joined: 2011-Sep-01 5:25 pm
Age: Wyvern
im needing help if you see anything wrong or you can think of a better way to say what im saying it post it, plz

I have been working on this for a few days and I know there are errors I cant see any help will be a great help & thx for the help



The Hero’s Return

Heroes [emblem]
The Protector, The Philosopher, The Avenger, The Warrior, The Hunter, The Harvester,The Slayer, The General, The Savant, The Provider, The Warmonger, The Tyrant, The Explorer, The Vanquisher, The Destined, The Champion

Heroes' Weapons
Spear of the General, Cloak of the Philosopher, Lash of the Tyrant, Axe of the Warmonger, Bow of the Hunter

Heroes' Weapon Stickers/added effects:
None.
Whenever equipped creature deals damage, scry 1.
Whenever equipped creature deals damage, untap two target lands.
Whenever equipped creature deals damage, put a 1/1 white Soldier creature token onto the battlefield.
Whenever equipped creature deals damage, put a +1/+1 counter on it.
Equipped creature has protection from enchantments.
Equipped creature has vigilance and can block an additional creature each combat.
Equipped creature has double strike.


Small deck
3 of each hero card
1 set of hero's equipment

Large deck
5 of each hero card
2 sets of hero's equipment


When a creature is killed in battle* and no other creature you control died in that battle and remains on the battlefield tell the Cleanup Step, you can take a hero card at random
*(a battle is when an attacking creature fights any number of defending creatures during the combat phase)

A player may take a max of 1 hero card per turn regardless of how many battles took place

Hero cards can be placed face down until you wish to show it to anyone other than yourself

Face down hero cards can be flipped face-up at any time you can activate an instant, and remains face up for the rest of the game or tell it leaves play.

equipment is placed on the battlefield under your control when flipped face up.

When a hero card is flipped face-up if it has a static effect the effect starts then, and is not placed on the stack and can’t be chained

You can have any number of face down hero cards & Hero [emblem] cards at any time

You can have up to 3 hero's weapon cards, if you get a 4th weapon face up you must remove one from the game regardless of any effects preventing you from doing so

The all face-down hero cards and face-up Hero [emblem]
cards are treated like emblems and or in the player’s command zone

The heroes’ weapon cards are treated like normal equipment artifacts

When any hero card leaves play it is removed from the game permanently

Face down hero cards and Hero [emblem] cards remain in the command zone tell a player has won the game or the game is a draw even if the player loses the game (effects like Karn Liberated’s -14 effect will not affect hero cards in the command zone, but hero’s weapon cards will be removed from the game permanently)

Any card that can target activated abilities can target a hero (emblem)'s activated ability, if the effect would destroy the hero (emblem) it is removed from the game permanently

Any hero cards removed from game stay removed tell a player has won the game or the game is a draw (effects like Karn Liberated’s -14 effect will not affect removed hero cards)


Errata:
The Champion: {2}{t}; Exile The Champion: Search your library for a non-creature artifact, reveal it. If it is a legendary card place it on the battlefield, if it is not a legendary card pay 1/2 the converted mana cost (rounded up) and put it onto the battlefield, if you can't pay place the revealed card on the top of your library. Then shuffle your library.

The Slayer: Add 7 to your life total and your starting life is increased by 7

The Vanquisher: take the top card of your deck and add it to your hand. your max hand size is increased by one, your starting hand size is increased by 1


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