MMLgamer wrote:
I think this card is *so* bad; it's not surprising that we haven't had a confident answer in two weeks. So much mana for vanilla 4/4s, even without considering how you're going to flip it (i.e. with what creature)...
All that in mind, I think it could possibly, maybe, sorta have a home in
Slobad, Goblin Tinkerer. The reason I say this is that it could be made to fight anything, and as long as you don't mind losing the target, Slobad is just as happy to chuck it once the ability has resolved. Another possibility is Daretti, who can just Trash for Treasure it into something else once it's done fighting whatever you fought with; the only concern I have is that you will probably have to activate and table Daretti in the same turn, which is going to be 6-8+ mana.
So, Slobad is probably the most likely candidate to get it rolling, but what does
Gold-Forge Garrison do for Slobad? Well. I guess it could be a wincon. Slobad can sacrifice half the golems to save the other half in the event of a board wipe, etc. Or, other important pieces. Or, perhaps just with
Darksteel Forge? There's a certain inevitability if there isn't land hate for it.
Speaking of terrible cards, I have a soft spot for
Personal Incarnation. It was one of the first magic cards I had ever seen, and I still think it's sweet (even though that 'lose-half-your-life-for-a-terror' is objectively awful).